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Ubisoft Postponed Assassin's Creed Shadows Due to Technological Constraints

By MiaMar 15,2025

Ubisoft Postponed Assassin's Creed Shadows Due to Technological Constraints

Ubisoft's Assassin's Creed: Shadows, set in feudal Japan, faced significant delays due to technological limitations. The ambition of bringing the franchise to this setting required advancements to meet Ubisoft's high standards for both gameplay and narrative.

Creative director Jonathan Dumont explained that the decision to postpone development stemmed from a commitment to achieving the perfect balance between technological capabilities and storytelling, ensuring a truly exceptional Assassin's Creed experience. This cautious approach reflects the importance of Shadows to Ubisoft, especially following challenges with titles like Star Wars: Outlaws and Avatar: Frontiers of Pandora. The multiple delays allowed for refinement of parkour mechanics and overall polish.

Despite years of fan anticipation for a Japan-set Assassin's Creed, the reception to Shadows has been mixed. Concerns exist regarding potential similarities to previous installments like Odyssey and Valhalla, and the dual protagonists, Naoe and Yasuke, have raised questions about narrative impact and player choice.

Ubisoft assures players that both characters' storylines can be fully experienced, achieving 100% completion with each. However, the depth and divergence of these individual narratives remain to be seen. As the release date nears, Ubisoft faces the challenge of addressing fan concerns while delivering a captivating and innovative addition to the franchise.

Assassin's Creed: Shadows represents a crucial project for Ubisoft, one intended to reaffirm the series' quality and showcase the studio's dedication to innovation.

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