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Bloodborne Emulation Achieves Stable Performance on PC

By SkylarFeb 19,2025

Bloodborne Emulation Achieves Stable Performance on PC

Digital Foundry's Thomas Morgan recently put Bloodborne through its paces using the ShadPS4 emulator, analyzing its performance and the impact of community-created enhancements.

Morgan's tests utilized ShadPS4 build 0.5.1 by diegolix29, a build stemming from raphaelthegreat's custom branch. After experimenting with various builds, this version yielded optimal results on his system (AMD Ryzen 7 5700X CPU and GeForce RTX 4080 GPU).

He strongly suggests installing the Vertex Explosion Fix mod. While this mod disables pre-game character face customization, it effectively eliminates distracting visual glitches manifested as distorted or misplaced polygons. No other mods are strictly necessary; the emulator itself incorporates a comprehensive menu for managing performance enhancements, including 60fps support, resolutions up to 4K, and chromatic aberration toggles.

While occasional stutters were present, Bloodborne maintained a largely stable 60fps framerate. Experiments with 1440p and 1800p resolutions resulted in sharper visuals, but came at the cost of significant performance drops and frequent crashes. Therefore, Morgan advises sticking to 1080p (native PS4 resolution) or 1152p for the best balance of visual quality and stability.

Morgan concluded that the very existence of functional PS4 emulation for Bloodborne, courtesy of the ShadPS4 team, is a remarkable feat. While minor technical imperfections remain, the game's overall performance on the emulator is impressive.

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