Home > News > Yoko Taro Warns AI Could Displace Game Developers, Likening Them to Bards

Yoko Taro Warns AI Could Displace Game Developers, Likening Them to Bards

By SkylarNov 16,2025

Artificial intelligence (AI) in gaming has sparked growing debate. NieR series director Yoko Taro recently voiced concerns that AI advancements might result in game developers losing their roles to automated systems.

In a Famitsu interview, translated by Automaton, prominent Japanese game developers known for their narrative-driven work shared insights on their craft. Alongside Yoko Taro were Kotaro Uchikoshi (Zero Escape, AI: The Somnium Files), Kazutaka Kodaka (Danganronpa), and Jiro Ishii (428: Shibuya Scramble).

The discussion turned to the future of adventure games, with Yoko and Uchikoshi addressing AI’s impact.

Play

“I have many game ideas I’d love to explore, but with AI advancing so rapidly, I worry that AI-crafted adventure games could dominate the industry,” Uchikoshi remarked. He noted that AI currently falls short of delivering the “exceptional storytelling” humans achieve, emphasizing the importance of preserving a human element to stay ahead. Yoko echoed similar apprehensions.

“I also think AI could take jobs from game developers,” Yoko stated. “In 50 years, they might be seen as modern-day bards.”

When asked if AI could replicate the intricate worlds and plot twists of their games, Yoko and Ishii agreed it was possible. Kodaka, however, argued that while AI might mimic their styles, it couldn’t embody the essence of a creator. He compared this to David Lynch, noting that while others could emulate Lynch’s style, only Lynch could authentically evolve his approach while retaining its distinctive feel.

Yoko suggested AI could create new game scenarios, such as unique paths in adventure games, but Kodaka pointed out that this personalization might reduce the shared experience that games traditionally offer.

Many prominent developers have shared perspectives on AI, large language models, and generative technologies. Some, including Capcom and Activision, are already experimenting with these tools. Nintendo president Shuntaro Furukawa recently noted that generative AI offers “creative potential” but raises concerns about intellectual property rights. Microsoft and PlayStation have also commented on the topic.

Previous article:Warlock Tetropuzzle takes Tetris-likes to the next level, with magic (and tile-matching) Next article:Explore Xavier's Past in Love and Deepspace's Fallen Crown