In a recent interview, former lead quest designer of The Witcher 3, Mateusz Tomaszkiewicz, shared that CD Projekt Red had initial doubts about integrating a grand narrative into an open-world setting.
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"Few games have dared to attempt what we did: blending expansive storytelling techniques, usually reserved for linear RPGs with corridor-like structures, such as The Witcher 2 and adapting them to fit an open-world experience," Mateusz Tomaszkiewicz
At first, CDPR was concerned that the expansive narrative might not mesh well with the freedom of an open-world environment. However, the team embraced the challenge, resulting in the creation of one of the most acclaimed RPGs of all time—The Witcher 3. Today, Tomaszkiewicz heads Rebel Wolves, a studio working on The Blood of Dawnwalker. This upcoming game is set in an alternative medieval Eastern Europe, infused with dark fantasy elements and centered around vampires.
The Blood of Dawnwalker is in development for PC, PlayStation 5, and Xbox Series platforms. While an official release date remains undisclosed, fans can look forward to a gameplay reveal this summer.