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Cyberpunk 2077 got patch 2.21, added NVIDIA DLSS 4 and got even more technologically advanced

By SebastianMar 15,2025

Cyberpunk 2077 got patch 2.21, added NVIDIA DLSS 4 and got even more technologically advanced

CD Projekt RED has released a highly anticipated update for Cyberpunk 2077, bringing with it not only a slew of bug fixes but also the integration of cutting-edge NVIDIA technology.

GeForce RTX 50 series graphics card users will experience a significant performance boost thanks to the newly added DLSS 4 support, resulting in a noticeable increase in frame rates. This feature will be available starting January 30th. Furthermore, DLSS 4 enhances frame generation speed on both RTX 50 and 40 series cards while simultaneously reducing memory consumption.

Across all GeForce RTX graphics cards, players can now choose between the convolutional neural network model and the new transform model for DLSS Ray Reconstruction, DLSS Super Resolution, and DLAA. The transform model delivers superior lighting, enhanced detail, and improved image stability.

This update also addresses several critical issues: in-game screen interference and crashes associated with DLSS ray reconstruction have been resolved, and the "Frame Creation" parameter now accurately reflects changes after resolution scaling is disabled.

Cyberpunk 2077 Update 2.21 Patch Notes (Highlights):

  • Resolved an issue preventing interaction with certain vendors.
  • Fixed a bug causing missing or low volume audio for TV news broadcasts.
  • Addressed a bug resulting in infrequent appearances of Johnny Silverhand in the passenger seat.
  • Corrected a bug causing item disappearance when hiding nearby characters.
  • Eliminated a game freeze that occurred when entering Photo Mode and simultaneously accessing a closet or stash.
  • Photo Mode now allows placement of Nibbles and Adam Smasher in the frame, even when V is in the air or water.
  • Improvements made to the feature controlling Adam Smasher's facial expressions.
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