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DOOM: The Dark Ages News
2025
April 1
- In a GamesRadar+ interview, Doom series director Hugo Martin explained the absence of multiplayer in Doom Eternal stemmed from an early development decision. The team prioritized perfecting the single-player campaign, with Martin noting resource limitations played a role.
Full story: Doom: The Dark Ages doesn't have multiplayer because it would definitely come at the expense of
the campaign (Games Radar)
March 30
- The official Doom Twitter account confirmed new gameplay footage and journalist impressions for DOOM: The Dark Ages would debut March 31, encouraging fans to watch for updates.
Full story: Doom: The Dark Ages: keep an eye here tomorrow for press hands-on impressions and new gameplay (Official Bethesda Twitter Page)
March 15
- Bethesda showcased a premium $175 wearable helmet replica from DOOM: The Dark Ages in a merchandise unboxing video. The collectible, available for pre-order, features intricate game-inspired detailing. Shipping begins when all ordered items are ready.
Full story: Bethesda Reveales DOOM: The Dark Ages Wearable Helmet Replica in Latest Merch Unboxing Video (Official Bethesda Twitter Page)
March 12
- Development remains on schedule for Doom: The Dark Ages' May 15 launch, delivering a medieval-inspired prequel to the contemporary Doom timeline. The title builds on franchise foundations while introducing fresh mechanics, including expanded concepts from Doom Eternal like the rideable Wintherin dragons.
Full story: Doom: The Dark Ages May Level Up One of Eternal's Best Additions (Game Rant)
March 10
- In PC Gamer's Issue 408, developers discussed the viability of unconventional challenge runs using enhanced melee mechanics. Director Hugo Martin noted while theoretically possible, melee-only playthroughs would prove exceptionally difficult and suboptimal.
- The same interview revealed the game wouldn't conclude with the Slayer's coffin imprisonment from Doom 2016, leaving narrative avenues open for additional medieval-era prequels in the expanding "Chronicles of the Slayer" saga.
Full stories:
You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director (PC Gamer)
Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories' (PC Gamer)
March 9
- PC Gamer's upcoming issue disclosed most weapons in The Dark Ages are completely new or substantially reworked, with only shotguns retaining familiar mechanics. Director Hugo Martin emphasized this intentional approach to provide fresh combat experiences.
Full story: 'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed (PC Gamer)
January 23
- Bethesda's Developer Direct 2025 premiered live on January 23, featuring updates from id Software and other studios. The broadcast streamed across major platforms beginning 10am PT.
Full story: id Software Reveals DOOM: The Dark Age’s Release Date During the Xbox Developer Direct(Official Bethesda Twitter)
January 9
- Bethesda announced participation in the January 23, 2025 Developer Direct event alongside Compulsion Games and Sandfall Interactive. The showcase streamed globally at 10am PT across digital platforms.
Full story: id Software Confirms Participation in the January 2025 Xbox Developers Direct (Official Bethesda Twitter)
2024
June 11
- Doom: The Dark Ages debuted during Xbox Games Showcase, revealing dramatic series evolution with dragon riding, mech combat, a grittier aesthetic, and innovative melee systems including shield and flail weapons.
Full story: Doom: The Dark Ages Could Be the Series’ Boldest Reinvention Yet (IGN)