Home > News > The Last of Us Season 2's Abby Didn't Bulk Up Because HBO Didn't Need to Emulate Certain Video Game Mechanics, Neil Druckmann Says

The Last of Us Season 2's Abby Didn't Bulk Up Because HBO Didn't Need to Emulate Certain Video Game Mechanics, Neil Druckmann Says

By SkylarMar 20,2025

The HBO adaptation of *The Last of Us Part II* will portray Abby differently than her video game counterpart. Showrunner Neil Druckmann explains that actress Kaitlyn Dever didn't need the extensive physical training required for the game's Abby, as the show prioritizes dramatic storytelling over replicating specific game mechanics. Druckmann notes that the game required distinct playable characters—Ellie agile and Abby powerful—a contrast unnecessary in the show's narrative. While action remains, the focus shifts to character drama.

Fellow showrunner Craig Mazin adds that this allows for exploration of a more physically vulnerable yet spiritually stronger Abby. The show will delve into the origins and manifestations of her formidable nature.

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The "now and later" comment hints at HBO's intention to adapt *Part II* beyond a single season. Unlike Season 1, which covered the first game, Season 2 will have a natural breakpoint after seven episodes, leaving ample story for future installments. The potential for Season 3, while not yet confirmed, is clearly anticipated.

The character of Abby has generated significant online toxicity, with harassment directed at Naughty Dog employees, including Druckmann and Laura Bailey (Abby's voice actress). This included threats and abuse targeting their families. HBO acknowledged this, providing extra security for Kaitlyn Dever during filming. Isabel Merced (Dina) reminds viewers that Abby is a fictional character, emphasizing the need for responsible online behavior.

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