Ever since Nintendo officially revealed the Switch 2, the gaming community has been eagerly awaiting the upcoming April Direct. This event is expected to provide an official release date, price, and a confirmed lineup of games for the Switch 2. However, the unexpected announcement of another Nintendo Direct just a week before the April Direct, featuring major titles like Pokémon Legends Z-A and Metroid Prime 4, took many by surprise. Given Nintendo's commitment to backward compatibility, this move shouldn't be too shocking.
Prior to this week's Nintendo Direct, Nintendo made it clear that "There will be no updates about Nintendo Switch 2 during the presentation." While this statement held true, as there were no direct mentions of the Switch 2 beyond a reminder about the upcoming Direct and the new Virtual Game Card sharing system, it's reasonable to assume that all the games showcased will be playable on the Switch 2. Officially, these games are slated for release on the original Switch, but the implications for the Switch 2 are clear.
This strategy is a win-win for everyone. Those who continue to use the original Switch have plenty to look forward to as the console enters its eighth year, while those upgrading to the Switch 2 can enjoy an extensive back catalog of games from day one.Nintendo's dedication to backward compatibility is paving the way for what could be one of the smoothest transitions between console generations we've ever seen. While the excitement around what the Switch 2 can offer and its new games is palpable, Nintendo's cautious approach with the hardware ensures that all players are covered. The recent Nintendo Direct did not overtly push for Switch 2 pre-orders or urge consumers to upgrade, reflecting an inclusive strategy that deserves recognition. Nintendo is welcoming everyone, whether they choose to buy a Switch 2 at launch, upgrade later, or stick with their current Switch.
This is why showcasing a plethora of Switch games just days before a dedicated Switch 2 Direct posed no risk. Beneath the surface, Nintendo was laying the groundwork for the upcoming transition, including the introduction of the Virtual Game Card system. This feature allows Switch owners to link two consoles and share digital games, mirroring Steam's family sharing system. It's particularly useful as digital game sales continue to grow, and its announcement at the end of the Switch's lifecycle, just before the Switch 2's launch, is likely intended to facilitate a smoother transition.
Some have noticed that the fine print for the Virtual Game Card system hints at the existence of a "Switch 2 Edition" for certain games. Whether this refers to exclusive enhancements for Switch 2 games that make them unshareable with the original Switch, exclusive re-releases that will only work on the Switch 2, or something else entirely, remains unclear. This is similar to Nintendo's earlier statement that "Certain Nintendo Switch games may not be supported or fully compatible with Switch 2," suggesting a precautionary approach to potential incompatibilities.Regardless of what the fine print implies, Nintendo appears to be approaching the transition to the Switch 2 much like a procession, akin to Apple's strategy with iPhone upgrades. You don't have to upgrade, but there are clear benefits if you do, and you can bring all your existing games along for the journey.