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Netflix's Gears of War Film Progresses, Marcus Fenix's Actor Still Unknown

By AuroraMay 22,2025

The director of The Fall Guy, David Leitch, is reportedly in negotiations to helm Netflix's adaptation of the popular video game series, Gears of War. Leitch, known for his work on films such as Atomic Blonde (2017), Deadpool 2 (2018), Hobbs & Shaw (2019), and Bullet Train (2022), is set to bring his action-packed directorial style to the project. He will be joined by producer Kelly McCormick and The Coalition, the developers behind the Gears of War franchise. The script is being penned by Jon Spaihts, acclaimed for his work on Dune.

It has been over two years since Netflix acquired the rights to Gears of War, and the project is now gaining momentum. Alongside the film, an adult animation series is in development, set to expand the Gears of War universe further. Should these adaptations prove successful, more content is expected to follow.

A significant point of interest is the casting of the iconic protagonist, Marcus Fenix. Dave Bautista, a former wrestler turned actor, has publicly expressed his strong desire to portray the character, even receiving endorsement from Gears of War co-creator Cliff Bleszinski.

The current surge in video game adaptations is evident with successful releases like The Super Mario Bros. Movie, A Minecraft Movie, and the Sonic films. Other notable adaptations include Uncharted, Mortal Kombat, and various Resident Evil projects, highlighting the growing trend in the industry.

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View 50 ImagesIn a recent statement, Microsoft gaming chief Phil Spencer emphasized that the underwhelming reception of the Halo TV series has not deterred Microsoft from pursuing more adaptations of its video games. Spencer noted that Microsoft has gained valuable insights from Halo and other projects like Fallout, expressing increased confidence in their ability to deliver successful adaptations.

"We’re learning and growing through this process, which is giving us more confidence that we should do more,” Spencer said.

“We learned from doing Halo. We learned from doing Fallout. So all of these build on themselves. And obviously we’ll have a couple that miss. But what I’d say to the Xbox community that likes this work is, ‘You’re going to see more, because we’re gaining confidence and we’re learning through this.’”

Meanwhile, The Coalition is actively developing Gears of War: E-Day, a prequel to the main series, though a release date has yet to be announced.

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