World of Warcraft Patch 11.1: Hunter Class Overhaul
Patch 11.1 of World of Warcraft introduces significant changes to the Hunter class, impacting pet management, specialization abilities, and overall gameplay. Key updates include:
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Pet Specialization Changes: Hunters can now alter their pet's specialization (Cunning, Ferocity, or Tenacity) at the stables, offering greater flexibility in companion customization. This applies to all pets, including event-exclusive ones like the Dreaming Festive Reindeer.
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Beast Mastery Overhaul: Beast Mastery Hunters gain the option of utilizing a single, enhanced pet instead of two, boosting the pet's damage and size.
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Marksmanship Transformation: Marksmanship Hunters undergo a complete rework, eliminating the traditional pet. Instead, they'll be aided by a Spotting Eagle that marks targets for increased damage. This change has sparked mixed reactions within the community.
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Pack Leader Talent Restructure: The Pack Leader hero talent is redesigned, summoning a bear, boar, and wyvern simultaneously during combat. This fixed summoning sequence has also received criticism from players who preferred customizable animal choices.
Undermine and the Liberation of Undermine Raid:
Patch 11.1 also unveils "Undermined," a new content update that takes players to the Goblin capital. The storyline continues from "The War Within," culminating in a raid against Chrome King Gallywix.
Hunter Specific Changes (Detailed):
The patch notes detail extensive adjustments to Hunter abilities and talents across all specializations:
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General Hunter Changes: Several abilities like Kindling Flare, Territorial Instincts, Wilderness Medicine, and No Hard Feelings have been redesigned or updated. Eyes of the Beast and Eagle Eye are now specialization-specific. Freezing Trap's triggering mechanism has been altered.
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Beast Mastery Specific Changes: New talents like Dire Cleave, Poisoned Barbs, and Solitary Companion are introduced. Existing abilities like Stomp, Serpent Sting, and Barrage have received adjustments. Several talents have been removed.
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Marksmanship Specific Changes: The core gameplay revolves around the Spotting Eagle, with new abilities like Harrier's Cry and passives like Manhunter and Eyes in the Sky. Numerous new talents are added, while many existing ones are removed, reflecting the specialization's shift away from traditional pet mechanics. Aimed Shot, Rapid Fire, and Arcane Shot mechanics are also significantly modified.
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Survival Specific Changes: The choice between Butchery and Flanking Strike is now exclusive, streamlining the rotation. New talents like Cull the Herd and Born to Kill are added. Existing abilities and talents receive adjustments, and some are removed.
PvP Changes:
The patch also includes PvP-specific talents and adjustments for each Hunter specialization.
PTR Testing and Feedback:
These changes will be available for testing on the Public Test Realm (PTR) early next year, allowing players to provide feedback to Blizzard before the official release, likely in February. This feedback is crucial in shaping the final implementation of these significant Hunter class changes.