Developer Tyler has just released the eagerly awaited 0.3.4 update for Schedule I, the viral hit drug dealer simulator that exploded onto Steam's early access scene on March 24. This update, detailed in the latest Steam patch notes, introduces significant new content and improvements following a brief testing phase.
Version 0.3.4 marks the first major content update for Schedule I, adding a fully functional pawn shop, a boutique store, various wall decorations, and more. In a Steam post, Tyler expressed regret for the delay, stating, "I'm still ironing out the update/testing process." He assured players that future updates would be smoother and more timely, with larger monthly updates starting next month.
Looking ahead, Tyler is prioritizing bug fixes, including ensuring employee consistency, preventing save game corruption, and reducing multiplayer disconnections and loading issues. He mentioned collaborating with Valve to enhance the save file format for better integration with Steam Cloud saves and to minimize corruption risks. Additionally, Tyler aims to optimize the game and achieve Steam Deck verification, using it as a performance benchmark.
For those keen on mastering Schedule I, check out IGN's Schedule I guide, which covers essential tips on mixing recipes, creating profitable blends, accessing console commands, and diving into multiplayer co-op to conquer Hyland Point with friends.
**Schedule I version 0.3.4 patch notes:** -----------------------------------------Additions
- Added Bleuballs Boutique interior and functionality.
- Added Pawn Shop interior and functionality. Players can now sell almost anything (excluding product) to Mick at the pawn shop.
- Added wooden sign.
- Added metal sign.
- Added wall-mounted shelf.
- Added safe.
- Added antique wall lamp.
- Added modern wall lamp.
- Added grandfather clock.
- Added Ol' Man Jimmy's Whiskey. Currently decorative, it will become functional in a future update.
- Added Château La Peepee.
- Added Brut du Gloop.
- Added silver watch.
- Added gold watch.
- Added silver chain.
- Added gold chain.
- Added gold bar.
- Added 6 different paintings for collection.
- Added toilet (pre-owned).
- Added golden toilet.
Tweaks/Improvements
- Improved the counteroffer product selection interface.
- Enhanced phrasing for customer recommendation dialogue.
- Increased jar stack size to 20.
- Added extra null and validity checks.
- Supplier meeting icons in the map app now include the supplier's name.
- Removed the cooldown timer for requesting a meeting with a supplier.
- Time skips (e.g., sleeping) now affect the supplier meeting countdown.
Bug fixes
- Fixed delivery destination dropdown overflowing outside of phone screen.
- Fixed player lists sometimes not clearing properly when exiting to menu.
- Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
- Fixed a bug where item slot filters could be bypassed by swapping items.
Developed and published by TVGS, the Australian indie studio led by Tyler, Schedule I's explosive launch was described as "amazing but pretty overwhelming." In a Reddit post, Tyler expressed his surprise at the game's reception, saying, "I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."