The overnight sensation, *Drug Dealer Simulator Schedule I*, continues to dominate Steam as one of its most-played games. Developer Tyler has now released the first major post-launch update, version 0.3.4, which is currently available for testing on the beta branch. Tyler shared the news on the game's Steam page, noting that the beta will be available for a day or two before a full release. Players can opt into the beta to test the new features ahead of the official rollout.
While the beta version doesn't include all the upcoming features, Tyler mentioned that additional decorative objects will be added by April 8. The urgency to release the beta was driven by the desire to thoroughly test new wall-mounted objects and the pawn shop interface.
Schedule I version 0.3.4 patch notes: -------------------------------------Additions
- Added Bleuballs Boutique interior and functionality.
- Added Pawn Shop interior and functionality. You can now sell pretty much anything (excluding product) to Mick at the pawn shop.
- Added wooden sign.
- Added metal sign.
- Added wall-mounted shelf.
- Added safe.
- Added antique wall lamp.
- Added modern wall lamp.
- Added grandfather clock.
- Added Ol' Man Jimmy's.
- Added Château La Peepee.
- Added Brut du Gloop.
- Added silver watch.
- Added gold watch.
- Added silver chain.
- Added gold chain.
- Added gold bar.
Tweaks/Improvements
- Improved phrasing for customer recommendation dialogue.
- Added some extra null checks and validity checks.
Bug fixes
- Fixed delivery destination dropdown overflowing outside of phone screen.
- Fixed player lists sometimes not clearing properly when exiting to menu.
- Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
Upon its launch, *Schedule I* topped the sales charts on Steam, outpacing major titles like *Monster Hunter Wilds*, *GTA 5*, and *Marvel Rivals*. Its viral spread across social media, Twitch, and YouTube propelled its success. In the game, players start as small-time dealers in the gritty city of Hyland Point and aim to become kingpins by manufacturing and distributing various drugs. The game allows players to expand their empire through property acquisition, business management, and hiring employees.
Developed and published by the Australian indie developer Tyler, under the banner of TVGS, the explosive launch of *Schedule I* has been described as "amazing but pretty overwhelming." Tyler expressed his surprise at the game's reception in a Reddit post, emphasizing his focus on releasing patches promptly and planning future content updates once major bugs are addressed.
For those looking to dive deeper into the game, check out IGN's Schedule 1 guide, which covers essential topics such as mixing recipes, creating profitable blends, accessing console commands, and engaging in multiplayer co-op to conquer Hyland Point with friends.