The free-to-play first-person shooter Delta Force has just released an exciting new co-op campaign mode named Black Hawk Down, drawing inspiration from the iconic film and reimagining the campaign from the 2003 classic, Delta Force: Black Hawk Down. Utilizing the cutting-edge Unreal Engine 5, this campaign plunges players into the intense streets of Mogadishu with a level of immersion that was unattainable 22 years ago in the original game. It's crafted to be a formidable challenge, pushing players to their limits.
While it's possible to tackle the campaign solo, be warned—it won't be easy. The number of enemies and the intensity of firefights remain the same, regardless of whether you're playing alone or with a team. The developers strongly suggest assembling a squad of four, with a diverse mix of character classes. Teamwork is essential to navigate successfully through the campaign's seven gripping chapters.
For a deeper dive into the campaign, check out [this article](link-to-article). In celebration of the launch, we had the privilege of speaking with studio head Leo Yao and game director Shadow Guo. They shared insights on the decision to reboot this beloved classic, their choice to offer it for free, and much more.